Custom

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Custom

Network creation in Custom mode is done in Map View. After selecting the 'Custom' option in the New Project dialog, the program will switch to Map View. The following figure shows the Map View, with a previously created network displayed. When starting a new project, the map area will be empty. Press the Network Edit Tools toolbar button (1) to toggle on the display of the network editing toolbar (2).

There are two ways to add nodes to the map:
 * 1) Direct Node Add: With this method, node type and coordinate values are specified through a dialog rather than interacting with the map. Press the Direct Node Add button (4) for this method. After closing the dialog, the node will be displayed on the map.
 * 2) Use the cursor and map to create nodes: With this method, you use the Entry Node (1), Exit Node (2), and Connector Node (3) buttons to place the respective nodes on the map with the cursor. Note that these buttons work in a toggle mode--you press the toolbar button to turn on/off the node adding functionality for the respective node type. After placing a node on the map, you can edit the node coordinates through a dialog accessed through the Network Info panel (see Node Data Screen section below).

Note that both of these methods can be used simultaneously to create nodes for a given network.

To connect two nodes with a link, press the Create Link button (5). Note that this button will not be active if one of the add node buttons is active. Pressing the Create Link button will display a dialog that will allow you to create a link connecting any two existing nodes and all of the corresponding link properties (see Link Data Screen section below).

Note the following:
 * 1) to create an entry link, you must have added at least one entry node (numbered 701-799) and one connector node (numbered 1-699).
 * 2) to create an exit link, you must have added at least one exit node (numbered 801-899) and one connector node.
 * 3) to create a connector link, you must have added at least two connector nodes.

The Network Coding Check Panel will toggle on/off a panel that will display network coding errors/warnings, upon pressing the Check Network Coding button (7) in this panel. Since a node can be used for more than one link, it is best to not place more than one node at the same x/y position, although it will not cause any errors. It just makes network coding debugging more challenging since you will only see the top node displayed (usually the highest numbered). To identify all nodes with the exact same x/y coordinates, press the Check for Overlapping Nodes button.

The Network Info button will toggle on/off a panel that provides a tabular listing of links and nodes present in the network.

If a specific link is selected in this table (clicking on the row header) or clicked on in the map, the top part of the network information panel will display the values of some of the more frequently referenced link properties. The link and node editing dialogs can also be accessed from the table displays.

Node Data Screen The Node Data screen (see Figure below) can be loaded by pressing the Edit button for an existing node in the Network Info 'All Nodes' listing. Nodes placed on the map that are connected to any links will also be listed separately in the 'Unused Nodes' listing. Unused nodes can be deleted. Nodes connected to one or more links can only be deleted after they have been disconnected from all links. Node coordinates can be revised for unused links in this dialog. The coordinates for nodes that are connected to a link must be changed from the Link Data dialog. A node ID value can be changed by pressing the Change ID Value button and entering a new ID value. The program will first check if the ID is currently in use by another node. If the ID value is changed, the corresponding link IDs that are connected to the subject node will be updated.



Link Data Screen

The Link Data screen (see Figure below) can be loaded in three ways:
 * 1) Pressing the Create Link button
 * 2) Pressing the Edit button for an existing link in the Network Info 'Links' listing
 * 3) Right-clicking on an existing link with the mouse and selecting the Edit Link option in the popup menu

Select the link type - Entry - Connector - Exit



The upstream and downstream node number fields will initially be populated with values, as follows: - Entry Link: the upstream node number will be +1 greater than the currently largest entry node number (e.g., 701 -> 702). The downstream node number will be +1 greater than the currently largest connector node number (e.g., 1 -> 2). - Connector Link: the upstream node number will be +1, and the downstream node number +2, greater than the currently largest connector node number. - Exit Link: the upstream node number will be +1 greater than the currently largest connector node number (e.g., 2 -> 3). The downstream node number will be +1 greater than the currently largest exit node number (e.g., 801 -> 802).

Lane Data

Connecting Lanes

This dialog is used to specify the upstream and downstream connecting ID's for each lane. An example of how to specify this coding can be found here.



Detectors



Control Points



Traffic Data

Traffic data is entered for entry links. The applicable links have a yellow-colored 'Edit' traffic data button. This button loads the following input screen.



In this screen, the entry flow rate and fleet type percentages are input. To save your inputs before exiting the input screen, press the “Save Changes” button. Values from the fleet percentages table can be copied from one input screen to another by selecting “Copy Values to Clipboard” in one screen and selecting “Paste Values from Clipboard” in another.